Design It! : from programmer to software architect

By: Keeling, MichaelMaterial type: TextTextOriginal language: English Publisher: United States : Pragmatic Bookshelf, 2017Description: 335 p. : figISBN: 9781680502091Subject(s): Software architecture | Model-driven software architecture | Rapid prototyping | Functional requirements -- computer scienceDDC classification: 005.12
Contents:
Part I. Introducing Software Architecture. -- 1. Become a Software Architect. -- 2. Design Thinking Fundamentals. -- Part II. Architecture Design Fundamentals. -- 3. Devise a Design Strategy. -- 4. Empathize with Stakeholders. -- 5. Dig for Architecturally Significant Requirements. -- 6. Choose an Architecture (Before It Chooses You). -- 7. Create a Foundation with Patterns. -- 8. Manage Complexity with Meaningful Models. -- 9. Host an Architecture Design Studio. -- 10. Visualize Design Decisions. -- 11. Describe the Architecture. -- 12. Give the Architecture a Report Card. -- 13. Empower the Architects on Your Team. -- Part III. The Architect’s Toolbox. -- 14. Activities to Understand the Problem. -- 15. Activities to Explore Potential Solutions. -- 16. Activities to Make the Design Tangible. -- 17. Activities to Evaluate Design Options.
Summary: Don't engineer by coincidence-design it like you mean it! Filled with practical techniques, Design It! is the perfect introduction to software architecture for programmers who are ready to grow their design skills. Lead your team as a software architect, ask the right stakeholders the right questions, explore design options, and help your team implement a system that promotes the right -ilities. Share your design decisions, facilitate collaborative design workshops that are fast, effective, and fun-and develop more awesome software!
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Contents.

Part I. Introducing Software Architecture. -- 1. Become a Software Architect. -- 2. Design Thinking Fundamentals. -- Part II. Architecture Design Fundamentals. -- 3. Devise a Design Strategy. -- 4. Empathize with Stakeholders. -- 5. Dig for Architecturally Significant Requirements. -- 6. Choose an Architecture (Before It Chooses You). -- 7. Create a Foundation with Patterns. -- 8. Manage Complexity with Meaningful Models. -- 9. Host an Architecture Design Studio. -- 10. Visualize Design Decisions. -- 11. Describe the Architecture. -- 12. Give the Architecture a Report Card. -- 13. Empower the Architects on Your Team. -- Part III. The Architect’s Toolbox. -- 14. Activities to Understand the Problem. -- 15. Activities to Explore Potential Solutions. -- 16. Activities to Make the Design Tangible. -- 17. Activities to Evaluate Design Options.

Don't engineer by coincidence-design it like you mean it! Filled with practical techniques, Design It! is the perfect introduction to software architecture for programmers who are ready to grow their design skills. Lead your team as a software architect, ask the right stakeholders the right questions, explore design options, and help your team implement a system that promotes the right -ilities. Share your design decisions, facilitate collaborative design workshops that are fast, effective, and fun-and develop more awesome software!

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